|"Logan" vs. Vulkan...the outcome of this assault determined the result of the entire game.|
I had played Chambers only twice prior to this game. Game #1 = Severe beat-down against his Lusty Loganwing. Game #2 = Severe beat-down against his Lamenters during the final round of the Ard Boyz prelims. While I love playing with Chambers, I don't exactly love getting my teeth kicked in. I was a bit nervous about this game. We stuck with 1500 points, got capture & control with 5 objectives, and spearhead deployment.
|End of Round 1|
|End of Round 2|
|Wonder of Wonders!|
|This is getting better and better, but there's no way I can pull this off...|
The next round left us with the epic match up you see at the top of the blog post, so you see, I was quite surprised when I saw this:
|Last man standing!|
This was classic! After I took out that squad, he only had two remaining, thus he could only ever hold two objectives. I moved one Rhino mounted combat squad to the middle of the board, the other went to an open objective, and my final combat squad stayed home to claim that one. Final tally: Salamanders 3 objectives to Lusty Loganwing's two. It was an awesome game, but I can't fault Chambers' gameplay or anyone's dice rolls. While winning the assault in the middle of the board was clutch, only having three expensive scoring units to my four cheap ones backed up with a Land Raider, Dakka Preds, Assault Terminators, etc...you get the idea. The extra boots on the ground were the difference for me in a game with 5 objectives.