So this year's theme for the Friendly Tournament was "The Dirty Dozen". There were three rounds, roughly equating to the major plot points of the film. Round 1 your lads didn't quite get along, Round 2 they were participating in the war game, and Round 3 was the final suicide mission.
I brought, what I thought was, a fairly "friendly" list. I was a little hesitant to bring my three Centurion Devastators with Grav Cannons, they performed very well for me, but I don't think they ended up being over the top. My list can be seen here.
My Storm Talon was only shot down once on the day...about three seconds after this picture was taken. Rathnor used orders, and some timely "6's" to down the aircraft. Who needs skyfire? |
For my second round, I played The Bloody Chaos, who happened to be Chambers' opponent from round 1. He normally plays chaos, but decided to do something different for Adepticon. He brought a Carcharodons (space sharks) army that was awesome. As none of you know, I harbor a secret desire to own a Carcharodon army, so this was a special treat for me where I got to live vicariously through TBC's army.
My crap pictures don't do it justice, but he had a Chapterhouse Studios "true scale" marine with a gigantic chainsword (can't remember the company he got that from) that was simply amazing. |
This was my deployment. Notice the gigantic hole for deep strikers. |
...is where his fate was sealed. He was only able to get one of his terminator squads in from reserve on round 2. That meant my entire army, but mainly my Centurions, could focus on that close threat. And believe me, getting a squad of Carcharodons in close combat was not a goal of mine. He lost one to quad gun fire on the way in, and the rest were taken care of after that. The next round Tyberos and his squad showed up, but again, I had no other obvious targets. Even after all that fire, I still needed to assault him with my own terminators and Vulkan to keep the upper hand. Some poor rolls in TBC's part sealed the deal. After that combat, I ran my lads towards the relic and table quarters for the crushing victory.
Round three is where I lost all credibility as a blogger since I didn't take any pictures of my game with Cee Kay and his Tau-Dar list. I'm not going to lie, this was the weirdest list I've ever played against. At first glance it seems too optimized for the friendly, but when you look close, he made conscious decisions to weaken his list.
As penance for not taking pics of the game, here's a real life fire warrior that I saw. |
He was pale, yet quick. |
He brought Farsight with 4 crisis bodyguards with flamers, stim injectors, & vectored thrusters; a crisis suit commander with every piece of wargear available to him (354 points!), a 6 man stealth team; a single crisis suit with flamer; a three man crisis suit with bonding knife (no weapons?), Karandras the Shadow Hunter; & 6 guardian jetbikes.
His plan was to camp weaponless crisis suits & jetbikes on objectives, infiltrate Karandras with the stealth team, and deepstrike everyone else with Farsight et al. I'll admit, I was pretty nervous. I shot up the crisis suits as much as I could, but with nightfight, those guys are tough to shift. He deepstruck right next to my castle (which I deployed with no room for deepstrikers behind my aegis) and proceeded to use flamers against me. He was unaware of the Salamander's chapter tactic known as "lol flamers" and was disappointed to cause no wounds. Everything in my army, minus the 145 point Storm Talon, then shot at that squad. At the end of my shooting phase, he had one Stealth Suit left on that corner of the board. I spent the remaining rounds getting line breaker, grabbing objectives, and killing his bikes and backfield crisis suits. I have no doubts that had Karandras and/or Farsight got into assault that it would have been a different game. This round's special rule was to have vortex missiles moving about just like the ambulances previously. A vortex missile made it to our table about 5 minutes after the game was over, having no impact on our game.
All in all, I think this year's friendly was an improvement over last years. Yes, I went 2-1 this year, while going a disastrous 0-3 (finishing dead-ass-last overall), but the lists I saw were more friendly. My worry was that this was going to become just another 1500 point tournament, but it didn't happen. That's not to say that it's out of the woods. Many of the guys who showed up with quirky or overly friendly lists were saying that they wouldn't make that mistake next year. The friendly walks a fine line, and I think they need to review lists as advertised. Early list submissions would go a long way towards maintaining the trust of the community that rock hard lists won't be seen at this tournament next year.
3 comments:
Glad you had fun. I am looking forward to going next year. I am not sure which army I want to bring. I could probably roll tau and be ok. Orks would be fun but I am afraid of the laughter I will cause as I tote my huge army case I when I brought my nids. Maybe I can do the robot with my Necrons. So many choices.
I may have 1500 points of Necrons painted by then. Friends don't let friends paint white armies (at least those that are "built up" from a light brown color. In any event, it'll be much harder to convince Mrs. Chosen1 to let me go than it will be to get my army ready.
I have already talked to Mrs. Grenn Dal and I think she is coming with me and going to either hang out or go site seeing.
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