It's 2012, the last year on Earth. Before the next Presidential election the zombie hordes are due to destroy life as we know it. But before THAT, a completely different horde of strange and wonderful individuals will descend upon unsuspecting Chicago-land for a weekend of combat with plastic and white metal warriors.
This will be Team Snake Eyes third straight Team Tourney. We are currently toiling, brush and Exacto knife in hand, to bring some new additions to our Salamander force. We are excited about these reinforcements and hopefully they will meet or surpass the standards we have set for ourselves in previous years.
I had wanted to do something for my brothers-in-arms for the holidays, but, as often happens, the holiday hecticness made me put it off until now. So, lads, here is a late but heartfelt look back at where we've been in an attempt to energize us for the sprint toward April.
I give you the first ever Team Snake Eyes Motivational. Enjoy!
Saturday, January 21, 2012
Wednesday, January 11, 2012
Road to Adepticon 2012: Gaming the System
Well we have previously looked at the obvious requirement of getting your team together for the Adepticon Team Tournament. I know, I know, we here at Team Snake Eyes are cutting edge bloggers continuously breaking new ground at every opportunity.
"Gaming the System" might not mean what you think it means. I'm not referring to any sort of skeevy shenanigans that one might expect from lesser gamers, rather I mean taking at look at the Adepticon Team Tournament Rules and actually making a plan. Shocking I know, but hear me out.
There are currently 120 teams registered for the tournament. It is highly likely that there are other teams waitlisted since the opportunity to meet, and potentially play, me is unsurprisingly in high demand. With this sort of competition it pays to have some idea of how you plan on getting as many points as possible.
The available points are as follows:
Battle Points (you know...winning the game) - 240 points (54% of total)
Commander's Heads (killing opponent HQ choices) - 32 points (7% of total)
Command Tokens (minimizing your use of special mission rules) - 32 points (7% of total)
Sportsmanship (not acting like "that guy" when you lose) - special
Appearance (paint your stuff you bums) - 60 points (14% of total)
Theme (do your 4 armies make sense together?) - 60 points (14% of total)
Tournament Quiz (harder than you might think actually) - 20 points (4% of total)
Team Spirit (how nuts are you about this tournament?) - special
The battle points are self explanatory. You need to win as many games as you possibly can, by as big of a margin as you can possibly manage. The commander's heads are also obvious. Keep your HQ choices alive, and send the other team's HQ choices to an early retirement. Each mission has a variety of wonky rules that adjust what constitutes a scoring unit and whatnot. If you use your special rule, you lose a command token. If you kill an enemy unit with a command token, then you gain one. Your best bet here is to not use them unless you absolutely have to and kill everything your opponent puts on the table. Sportsmanship is another category where you should be getting "easy" points. Don't lose your cool, and work through any differences and you should provide an enjoyable game to your opponent. Regarding appearance, I highly recommend reading the rules packet linked above. You will be getting scored on overall painting, uniformity of your armies, detail work, highlighting, basing, and conversions. The quiz is hard. There's really not much more to say about that. Spirit is the banners, shot glasses, costumes, etc. that some folks get into. While this whole exercise benefits from large amounts of disposable income, this category in particular is just about how much money you are willing to spend. Fortunately, it has no impact on your final score for the tournament. Want a super-cool display board that shows the assault on the gates of Terra? That gets you about 10 points. Want a pizza box spray painted black with your team name on it? That gets you about 3. That difference equals about 1% of your total score and I don't even want to think about how much things like that cost. While those kickass display boards are well...kickass, they are certainly not going to prevent you from scoring well if you don't have one.
In short, if you're at all interested in your team's final placement in the tournament, then make a plan. It doesn't have to be as complex as entering into a land war in Asia, but put some thought into the enterprise. To be honest, its exercises like this that add to our overall experience in the tournament. If you find yourself at the tournament and wish to introduce yourself and/or your team, just look for this guy and say your piece.
Monday, January 9, 2012
Aerion's New Army
![]() |
| Well, maybe a LITTLE bit. |
If by "new" you mean "purchased mostly when the army was released in Spring of 2011 and just now getting some love with the build and brush", that is.
Last year at Adepticon my long months of artistic guidance over the Salamander project was rewarded by a generous gift of some new models that had, just that very weekend in fact, been scattered Primarch-like across the globe by Games Workshop. As the imposing stack of Grey Knight kits was shoveled into my grateful arms I was both humbled and exhilarated. My humbleness has never waned, but my exuberance had to take a back seat to things like school, life, and various other projects.
This year another gift gave me a much needed impetus to see the Grey Knight project launched into the seas of possibility. My beloved wife, Lady Boxcars, signed me up for a Freeboota membership. For those who aren't aware (and honestly, if you're in the hobby and not, you're missing out), the lads at 40K Radio (link here) have a members only forum community collectively known as the "Freebootas". Membership has its privileges, but one big one is the friendly and supportive environment for lovers of our game.
Pursuant to that environment, the gang host an annual "Motivational Challenge". Basically they designate a goal for each month of the year for participants to accomplish. For example, January's goal was troops or "'Boota'z Choice" (i.e. whatever you want as long as it's something 40K related and you don't start it until the 1st of the month). If you complete your goal by the 15th you get a gold badge for your tracking bar. Complete it by the 30th and you get a silver. Get it done eventually and you get a bronze. As the year progresses you will ideally find that your chosen projects will be vacating your "to-do" shelf and ending up on the table.
I wanted to make my mark as a contributing member of the community so I dove in. I didn't want to start with troops (though, considering I actually had a smidgeon of free time between the holidays and the relaunch of school, I probably should have), so instead I took the "Boota'z Choice" option and got this guy out of the bitz box and prepped. On January 1 I primed him, and by the afternoon of January 4 I had this:
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| "Of course they have armor cleaning stations in the warp. Why do you ask?" |
So that makes two complete models for my Grey Knight army. I have an HQ and I have a Heavy (Dreadknight). That gives me about 1000 points, so I'm halfway there. Woot!
Thursday, January 5, 2012
Thoughts on Black Templar Rumors
The following has been blatantly stolen from BOLS, who got it from Warseer
Begin quote:
ghost21 says:-relic dreadnaughts, like a mobile requiary bearer... is what i had heard
-expect bt to be the landraider spam army
via Marshal Laeroth
-there's going to be a named emperors champion, who's old by BT standards, and has been EC for a while. long enough to be better than the standard one.
-initiates will be cheaper, around 11 points, and neotyphes around 6pts. still, expect some drawbacks to this.
-there'll be a new named character on a bike with eternal warrior, and also eternal warrior killer.
-and possibly some dreadnought/knight style thing that fits with the rest of the army, in line with the big stuff from GK and BA.
-oh, last thing, possibly some upgrade that lets land raiders be destroyed by the enemy, but still 'live' for a turn. final shoot and move, the explode in a last ditch suicide run or someut.
via BloodCrusade
1)Helbrecht(Cheaper with rules to make Sword Brethren either Scoring or Troops)
2)Grimaldus(Rules update)
3)Special Champion
4)Draco(Will be making the transfer from White Dwarf to Codex with rule amendments)
These are the *guaranteed* Special Characters with rumors of:
1) Marshal/Castellan for drop pod armies(Reminiscent of one of our own's Custom Codex, believe it was Sigismund Himself?)
2)Terminator HQ(Allows for termies as scoring or as Troops for 'BlackWing')
Haven't heard anything of being allowed to bring Bikes as Troops if your 'Captain' rides one, which I'm thankful for. There's a Chapter for that and it's White Scars.
Special Units being brought to the Codex:
1)Chaplain Dreadnought(Same reroll hits on charge, probably fealess to all units with-in 6" like Grimaldus)
2)Durandal Dreadnought(Being brought from White Dwarf into the Codex, haven't heard the rules will change- maybe one more base attack?)
3)Assault Rhino Chassis(Been rumored/hoped for a long time, whether from the Rhino or a new vehicle on it's chassis)
End Quote.
Now, it's a well known fact that I've played Black Templars since I got back into the hobby. My regular opponents also know that I have been dreading a new codex. Why? Mainly because I don't trust GW to keep any of the rules I've become accustomed to, nor do I expect them to keep any of the BT flavor that I adore. My fears were reinforced recently with the Sisters of Battle WD codex. The way they stripped any and all association with the Inquisition rankled me to no end.
But I digress.
When it comes to my Templars I'm very possessive. I don't win with them very often (or with any other army for that matter), but I LIKE the way they play. I like the idea of a bunch of borderline heretics ("Codex? We don't need your stupid codex!") plying the space lanes in unfathomable numbers doing right by the Emperor in spite of his "loyal" servants wishes. I love that they hate psykers and want to rip their aberrant heads from their shoulders on sight (unless they're wearing shiny silver armor. Then they're okay.) I like the idea of a power armor wearing horde running screaming with pistols and chain swords while an impressive wall of Land Raider variants come rolling along carrying unlimited troops in Tactical Dreadnought Armor. If it sounds like I revel in the spam side of things, that's no accident. I should be allowed to wallow in greasy spam since my W/L/D record proves that it's not really all that spammy (at least in my hands).
So, what do I think of the above rumors? First, they're rumors. I concede that and, more importantly, I am not holding any semblance of breath regarding them. I am, however, hopeful that they are at least in part semi-accurate. Do they sound a little spammy? Of course. More so than, say, Space Wolves or Blood Angels? Nope. Not even close.
I hope the Land Raider rumor is true. It fits the flavor of Templars and it gives me the chance to build and paint more of the glorious tanks. They are my favorite because they are massive slabs of plastic, offering large tracts of flat surface upon which I can work my creativity. With a new air brush on the way (more on that once it arrives) I am imagining some serious murals and other gaudy bits of imagery.
I also find the idea of an "assault Rhino" intriguing. Hell, they can even charge me the extra points I've been spending on bare-bones Rhinos since the SM Codex came out. I'll even pony up the 3 points for the same smoke launchers every other army gets standard.
The hint that my currently useless and overpriced character models might actually find a place in my army makes me happy. Helbrecht is a model that I have both in metal and Finecast. Neither are painted. If these rumors are true that may change. If not, they may continue to collect dust on my "someday" shelf. The addition of other characters will please me, too. I love painting center pieces and that aspect has been lacking in the BT codex of editions past.
The cheaper infantry aspect works for me, too. The idea of those raving hordes of enhanced humanity screaming across the battlefield just does it for me. Throwing the lightly armored fodder in front appeases the Darwinist in me, too. Survive to the end of the game and you get power armor, Jimbo!
In closing, I freely admit that I'm anxious about a new codex. This latest batch of rumors, though, has soothed my nerves a tad. At the very least it tells me that someone somewhere is giving the ambiance of the army some consideration. That, in a nutshell, gives me hope.
Monday, December 12, 2011
Ol' Seth is at it again
I'll be honest, I'm too lazy to figure out how to tie these new pictures
back to their original posts, but Ol' Seth has finished up (I think)
his flying rhino and Dreadnought as well as teased us with a heavy
weapon trooper. Enjoy the eye candy!
| Now with sculpted wind shield! |
| On base, left side. |
| On base, right side. |
| A neat idea, I too would like a push button missile launcher. |
| He carries the shield because he was bullied. |
| It may be the Salamander in me, but I prefer the heavy flamer over the storm bolter. |
| Looking good! |
Thursday, December 8, 2011
Ol' Seth's Pre-Heresy Anti-Grav Rhino Conversion! (WIP)
Seriously, this is getting ridiculous. These pics just hit my inbox this morning, and I had to share. This Iron Hands army that Ol' Seth is putting together is going to look amazing. These will, likely, be mounted on flying bases, and count as regular Rhinos. Flesh is most certainly weak! Anyway, Ol' Seth is a little uncertain if he likes the design, so please feel free to chime in and tell him what you think!
Ol' Seth's previous Iron Hands Conversion can be found here.
| Inspiration |
Ol' Seth's previous Iron Hands Conversion can be found here.
Tuesday, December 6, 2011
Road to Adepticon 2012, Part 1: Getting the Band Back Together
If you are reading this blog, chances are pretty good that you’ve heard of Adepticon, and their team tournament. As you might imagine, the Team Snake Eyes blog was created to document the process of preparing for that august event. Over the course of the next few weeks I’ll be throwing up some posts documenting our efforts in that regard over the years, but most importantly, for the upcoming 2012 tournament.
Broken down to its simplest components, to play in the Team
Tourney you need 4000 points of models, and 4 guys willing to play them. Today I’m going to be talking about the
“team” aspect of this event.
Depending upon who you know, or where you live, it can
sometimes be a challenge to find 4 players willing to take this journey
together. Do they all have the financial
means? I would love to work out how much
money I’ve spent on this tournament over the years (essentially my entire
Salamanders army + other sundry bits), but if my wife ever saw those figures
I’d likely get heavily ‘sanctioned’. Do they
have the actual time to work on pre-tournament preparations or to actually make
the trip? Many of my 40k friends are
shift workers or full time students.
Sometimes they can’t arrange the vacation, or have other priorities that
prevent them from participation. My crew
is also heavily involved in Paizo’s Pathfinder game or other role-playing
platforms. Married gamers know that there
is often a limit to the number of events one can attend or afford. Can anyone paint or lose without throwing a
tantrum? Say what you will about soft
scores, but this team tournament has them.
Your army needs to look like it belongs together and you won’t get far
if you score well in battle points but go all “West Side Story” on your
opponents or team mates.
So, as you can imagine, there are a lot of things to
consider in picking your team. I have
seen good friends not get chosen because they were too competitive. I’ve been “fired” from teams before we even
completed planning because of personality differences. Better to sort it out early than not have an
enjoyable time in Chicago.
So, that brings me to the most boring part of this piece,
introducing you to the Team Snake Eyes contingent for Adepticon 2012:
| That prime rib BEGGED me to eat it. |
Chosen1 (Team Captain, army owner, and spiritual leader) – To
put it bluntly, I’m awesomely amazing at everything I do. Any failures in my life can be safely
attributed to those around me interfering with my aura of greatness. I’ve been around the world 31 times, visited
every semi autonomous nation state within the Mid-west, and received honorary
awards such as “Most Magnificent Man of the Last Five Minutes”, “Creator of the
Twinkie”, and who could forget the “Most Cherry Coke Zeroes Drank in a Night”
award. Yeah, it looks intimidating doesn’t
it? Shhh, shhh, shhhhh. Hush now, don’t be scared. It’s just better this way. You’ll know it too; you just have to be one
of the lucky few that make it past my entourage.
![]() |
| He's so far beyond you all spiritually, it defies reason. |
Chaplain Aerion (Art Director) – Aerion is one of my oldest
friends. Not precisely on his merits,
but his wife pays me a healthy stipend to say that publicly from time to
time. Known fondly as “the cabbage boy”
by the roughnecks he grew up with, he has an amazing knack for feng shui,
competition napping, and interpretive dance.
Additionally, I like to refer to him as the “dice whisperer” for his
uncanny ability to accurately state the outcome of every throw of dice he’s
ever made. It’s brilliant, you should see
it. I’ve leaned heavily on Aerion’s
talents over the years and that may be why we’ve never finished higher in the
standings than we have.
![]() |
| Do NOT ask to pet the elephant. |
Zephyr (Rules Guy & Strongest Player) – Zephyr
is both a charity case, and living proof that there is life after a career of
brutal Burmese pit fighting. Raised by
feral cats and captured early by mercenaries, he was forced into blood sport at
an early age. Recently recovered on one
of my many humanitarian missions, I set his vicious mind at ease by making him
play with toy soldiers. His keen warrior’s
mind and my masterful tutelage granted him quick grasp of the game and he longs
for the day he can take revenge on his former masters by returning to Burma and
challenging the mercenary leader to a game of 40k Apocalypse. Zephyr enjoys butterflies, coconut milk
smoothies, funny hats and Pokémon when not yearning for the settlement of blood
fueds.
![]() |
| That look means he's hungry |
![]() |
| His hair is simply average. |
Chambers (self proclaimed Dice Monkey & strategist, our
“5th man”) – Chambers has spent his life in other’s shadows. After failing to get into command school due
to low test scores on warp drive theory and a certain indiscretion with a
Klingon Commandant’s daughter, he was relegated to a Red Shirt for his
perennial “so-so” performance reviews and total lack of meaningful
achievements. What is such a master of
mediocrity doing on TSE? Simply put, we
needed someone to get us coffee and snacks.
Chambers fit the bill…sort of. He’ll
likely not survive his first mission anyway.
Lazy bum couldn’t even get me a picture when I asked him to.
EDIT: Chambers finally responded to the picture request. It seems he has "obligations" that take up his valuable time. Although I did get a pic, it was only of his remedial arithmetic homework. Because you all still won't know his face, Aerion believes we can use him as an enforcer at Adepticon. If any of you run afoul of TSE up in Chi-town...watch out, we know a guy.
EDIT: Chambers finally responded to the picture request. It seems he has "obligations" that take up his valuable time. Although I did get a pic, it was only of his remedial arithmetic homework. Because you all still won't know his face, Aerion believes we can use him as an enforcer at Adepticon. If any of you run afoul of TSE up in Chi-town...watch out, we know a guy.
| Now you can all see for yourselves what sort of "priorities" our Redshirt has |
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