Monday, October 31, 2011
Adepticon 2012: T.S.E. is on the march!
I signed up the team at 5:15 pm CST and I was the 25th person in line to do so. As of 7:30 pm CST, there were 61 of 110 slots filled. You want a chance to kick the crap out of us or witness some spectacularly bad tactics/dice rolling? You better get a move on folks.
Tuesday, October 25, 2011
Flesh is Weak!
I know I haven't been Mr. Johny on the Spot when it comes to updating this blog, but I would like to take this time to introduce a new Team Snake Eyes Member. "Bannus" and I played a game at Castle Perilous in Carbondale, IL. He has since moved up north and continued building his collection of Iron Hands. Welcome to the team Bannus!
Wednesday, September 28, 2011
Lead Poisoning: How Painting Miniatures Became a Passion.
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| "Land Dragon w/ Lancer" by Ral Partha, ca. 1978 |
The dragon's eyes bored into mine.
They were yellow, slitted vertically with a black line. They glistened with
illusory wetness, glaring above an open pink maw which was filled with ivory
fangs. Ropey strands of saliva hung perpetually from those savage jaws, and the
beast reared back on clawed feet forming a threatening, scaly S. Brown wings
tinted with gold flecks sprouted from the dragon's ridged back, ready to launch
it into the air to rain fire down upon anyone foolish enough to covet its
heaping horde.
I
gazed upon this tiny beast of legend with the eyes of an eleven year old boy,
and when I looked down into the display case at all the grey, unpainted lead
figurines for sale I felt a surge of creative hunger. So many forms were echoes
of the beasts and heroes I had worshipped as a youngster. There lay a skeleton
that conjured the sounds of a battle brought to life by the immortal Ray
Harryhausen in the Sinbad films. In
the next tray over, a knight upon an armored horse, looking like he had just
left the tourney in Ivanhoe. Orcs,
goblins, elves, dwarves, vikings, and things which I could not readily name, called
to me with the voice of a Mediterranean siren.
The
man behind the counter answered my questions. They were simple enough.
"How much do these cost?" "What kind of paint do you
use?" I chose a dragon, naturally.
But not one with wings to threaten the countryside. I chose a wingless dragon.
It had a long, lean form and a tail which ended in a large, flat,
diamond-shaped spade. It sported a saddle as well as a bit and bridle. These
accessories were to accommodate the knight sitting astride the beast. He wore a
breast plate and chainmail armor, as well as a conical helmet. A metal rod topped
with a sculpted bit of feathers and a pointy tip served as the warrior's lance.
I took it home, intent on bringing it to life with the application of some
paint.
Looking
back, I am forced to smile at my utter incompetence. To be fair, I had
discovered an extremely young hobby. I wasn't inept. I was simply uneducated.
But then, so was everyone else. The gentleman who owned the small hobby store
from whence I had purchased my new obsession had a truly awe-inspiring
collection of heroes and monsters. The gold and brown rampant dragon that first
caught my eye was only one of dozens that he had painted. I'm not entirely
positive that he was self-taught, but the likelihood is high since published
material on the subject was limited to discussions of classic toy soldiers and
military modeling. The companies that produced these curios of fantasy were in
their infancy, and their creations were sculpted by artists that were the best
in their day, which is to say they could convincingly render a tiny shape that
was recognizable as whatever they happened to be sculpting.
I
sat at the desk in my bedroom at home and studied the model. The saddle would
need to be brown, as would the reins and the boots on the knight. His little
face was the only human skin showing, but the bulk of the dragon was smooth
reptilian flesh unadorned by scales or bony ridges. The dragon's mouth was set
in a leering grin, showing rows of tightly packed pointed teeth. The bit
protruded from the back corners of the beast's maw. The underside of the
dragon's neck and belly were parallel bands of skin separated from each other
and from the upper portion of the body. They would need to be a different
color.
I
had learned about the color wheel in art class, but the whole concept of color
theory was an arcana reserved for "real" artists. I reached under my
bed and produced an old shoe box that was filled with small glass jars of
Testor's model paints. My grandfather had purchased the box at an auction and I
had used its contents to decorate everything from World War II fighters to
hotrod cars. I removed a few colors I thought might work, a larger jar of paint
thinner, and a couple of truly horrid brushes. I placed some paper towels on my
desk, strained to twist the lid of some of the more venerable paints, and set
to work.
When
it was done I saw my little dragon knight. He glimmered in metallic silver and
gold. His face was the color of a peach crayon, and his triangle of a beard was
the same brown as his boots (and the saddle, and the ground the dragon strode
across). The dragon's skin had an interesting look to it; a pale, jade green
with a silvery tint. This, I would later learn, was due to the fact that I had
painted a transparent gloss paint over bare, un-primed metal. The beast's belly
was a flat, dull yellow, and his claws and teeth were a shining white.
I
was thrilled! Afterward, as I returned home with more and more pieces, I began to
try different things. I mixed paint to create new colors. I thinned it so that
it would run down into recessed areas, shading them. I learned that all paint
is not created equal, nor are all brushes. I discovered the joy of painting
with acrylic, water soluble paints.
It
has been thirty-two years since I first held a white metal miniature in my
hand. In August of this year, for the third year in a row, I entered a national-level competition. The
first year I got nothing. Last year I won a silver medal. This year, a bronze.
Next year... well, we shall see. I have some really cool ideas.
Saturday, September 24, 2011
And now for something completely different...
The assignment for my Advanced Composition class was titled "Your Journey to Literacy". Since half of the two-part assignment was to be a visual component, I opted to chronicle my development as a painter of all things fantastically small. I offer my efforts here for your perusal and, hopefully, enjoyment. Please feel free to offer feedback as this assignment isn't due until Friday the 30th.
Also, please ask any questions this presentation might inspire. I'm always thrilled to talk about the hobby.
Friday, August 19, 2011
Ard Boyz Aftermath
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| Because my day was a Dinosaur fighting a Whale fighting a Squid kind of day. |
1st: Blood Angels w/63 pts (Chambers)
2nd: Tyranids w/60 pts (Nidzilla)
3rd: Chaos Marines w/55 pts (Nurgle/Khorne)
4th: Imperial Guard w/54 pts (mech)
5th: Eldar w/45 pts
6th: Space Marines w/41 pts (your's truly)
7th: Space Marines w/34 pts
8th: Space Wolves w/34 pts
9th: Orks w/27 pts
10th: Orks w/23 pts
11th: Space Marines w/17 pts
12th: Black Templars w/12 pts
13th: Space Marines w/11 pts
14th: Chaos Daemons w/10 pts
Games were against the Chaos Daemons in the first round, Chaos Marines in the second, and Blood Angels in the last. Here's a brief breakdown:
| Game 1 |
I won the roll and had the Daemon player go first. I castled up in the middle of my deployment zone and waited for the deep strikes. He rolled for his second wave to come in first and then had two units destroyed via mishaps, landing only a Greater Daemon, a Daemon Prince, and some plague bearers directly in front of my guns. I killed the Daemon Prince & Greater Daemon with shooting and finished off the Plague Bearers in assault. He had seven units to roll for reserves on turn two and got none of them. I had 10 kill points at the end of turn two (I had killed the traitor as well), and he had 1 (the Vindicator in the ruins). This is where the game turned sour. I had killed all of his units on the table when his turn three came up. He said that I had one since I tabled him. He apparently thought that if he didn't have any more units on the board that he couldn't bring on the rest of his reserves. I had never experienced a situation like that, and asked him if he was sure because it didn't sound right. He said that he was, and we ended the game. Afterwards, we obviously found out that shouldn't have been the case. I would have felt bad winning that way if it were true, so winning that way when it wasn't was particularly bitter. This player and I are friends, and there's no hard feelings, but I just wish he wasn't so confident about that bogus rule. While I accumulated max points for this turn I, in no way, earned them. On the plus side, he does have a super-sweet Cthulhu Daemon:
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| I am painted now for extra mind shattering goodness...Cthulhu fhtagn!!! |
My second game was the best technical game I played on the weekend (meaning I didn't get tabled or win by either player not knowing the correct rules). He had a Khorne/Nurgle list with terminators, a land raider, some obliterators and Havocs. I don't often play with five objectives, so I used max combat squads and waited for him to come to me. It was a fun, close game, that ended up with me claiming my home objective and one "away" objective. He claimed his home objective. All other objectives were contested. Great guy. Great game.
| I really need to come up with a better tactic than "march forward and die" for my dreads/speeders |
| None of those models could touch my Ironclad. I thought I was clever. A havoc w/Lascannon off screen killed him. before he could kill more than one berserker. Pathetic. |
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| Note the super awesome suicide death tactic of my Ironclad...again. |
At the end of the day, it was a fun time and a so-so tournament. I enjoyed playing all of my opponents, but the outcome of my first game, and my performance in my last really dampened my experience overall. My rolling was so bad that Chambers offered me the chance of re-rolling some of my dice. Run that through your mind a few times. It's Ard Boyz, we're playing for a win, and my rolls are so appalling that my opponent offers to let me re-roll a few of them because he feels so badly watching this disaster unfold. Team Snake Eyes, I'm not only the founder, I'm also the President. :)
Wednesday, August 10, 2011
Ard Boyz Permission Slip
| Would you let this count as a MotF w/Conversion Beamer on a Bike? |
So I recently learned that I have permission from Holy Terra (Mrs. Chosen1) to participate in the Ard Boyz tournament at my FLGS, Fantasy Games in Fairview Heights, IL. Having never considered this possibility, I don't really have an army list prepared, so I'm digging out one of my "stock" lists that I keep on hand to prevent the folks who play me on a regular basis from seeing the same army list twice. While I have a lot of models, I don't generally have enough stuff to field any "niche" lists or anything like that. I have, however, recently acquired a 2nd Land Raider Crusader/Redeemer, but it won't be ready for this coming weekend. "But your Land Raider looks awesome Chosen1, and it's Ard Boyz so it doesn't need to be fully painted." Bite your filthy tongue heretic, no member of the XVIII sets foot "...unto the anvil of war" without being fully painted. I give all praise to CVinton, though he has recently fallen prey to the wicked wiles of Chaos, he can convert the heck out of a model. It just won't see battle until Aerion has had his way with it.
| Is it really a Chapel on Wheels? |
Anywho, here's my proposed list-in-progress:
Master of the Forge w/Conversion Beamer
Forgefather Vulkan He'Stan
Tactical Squad w/Powerfist, Combi-Melta, Multi-Melta, Flamer, & Rhino
Tactical Squad w/Powerfist, Combi-Melta, Multi-Melta, Flamer, & Rhino
Tactical Squad w/Lascannon, Flamer, & T.L.L.C. Razorback
Tactical Squad w/Lascannon, Flamer, & T.L.L.C. Razorback
(5) Scouts w/Sniper Rifles & Cammo Cloaks
Dreadnought w/Multi-Melta & Heavy Flamer
Dreadnought w/Multi-Melta & Heavy Flamer
Dreadnought w/Multi-Melta & Heavy Flamer
Land Speeder w/Multi-Melta & Heavy Flamer
Land Speeder w/Multi-Melta & Heavy Flamer
(2) Land Speeders w/Multi-Meltas & Heavy Flamers
Ironclad Dreadnought w/Heavy Flamer, Assault Launchers, & Drop Pod
Vindicator w/Siege Shield & Extra Armor
Vindicator w/Siege Shield & Extra Armor
Yeah, it's a Vulkan list. I play Salamanders...get over it. There's a lot of flamer & melta, but I'm living proof that those lists aren't all that tough. My win-loss ratio of late is awful heavy on the L, and light on the W. It only works out to 2490 points, but I'll be honest 2500 points is a bit much for me. I wonder about the best use of points on 1500 point lists, so when I get up to this level, my army lists start looking like Ricky Bobby's hands during his first television interview: "...what do I do with these?"
Friday, July 15, 2011
More Salamander Goodies from Forgeworld!
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| Bray’arth Ashmantle – Salamanders Venerable Dreadnought |
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| Salamander's Brass Etch Sheet |
This hits keep on coming. I am loving the additional support that my chosen chapter is getting lately. I will not love convincing my wife that I NEED these upgrades. I am also not too terribly impressed with the fact that the arms come separately, but I suppose there is precedent for that. Check out Forgeworld for the details.
P.S. Aerion ready your brushes!
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